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Cross-platform Flutter is suitable for fast app development even with a minimal budget. But the framework has its limitations. Let's figure out who this format is suitable for, and who is better off with classic native development.
Flutter is a fairly young technology that is used to create a mobile application for both iOS and Android. This reduces labor costs by 20-50%. The framework is released and supported by Google, but with open source code. If its support ceases, the created applications will not disappear, they can be developed and adapted further.
At the same time, creating applications on Flutter is not a panacea, but a tool that needs to be used within the limits of its capabilities.
When is it time for a business to have a mobile app?
The share of mobile Internet in the total volume of traffic is constantly growing .
By the beginning of 2023, 6.8 billion people owned smartphones
On average, users spend 5 hours a day in mobile apps
40.9% of all Internet social media marketing service pages downloaded in Russia were viewed through mobile browsers
In 2022, 46.1% of users made purchases using the mobile Internet
Having your own mobile app makes it easier to interact with that part of your audience that uses smartphones more often than PCs.
For seasonal goods and services, as well as products with rare demand - organizing holidays or building materials - the application may not be very effective. In this case, companies can become part of a super app.
How to know if your business is ready to launch an app:
you have an audience, people who use your services regularly
loyalty program launched
you can make transactions online
Several competitors have launched mobile apps
If at least two points from this list suit you, it’s worth thinking about the app. Estimate the budget, select a team and development tools.
Development tools: how to choose them
The time frame, cost of development, and capabilities of the future application depend on the tools you choose for yourself.
The choice of language, framework and libraries used in the development process is determined by several criteria:
required functionality
the number of goods and services that will be available to customers
the team that will implement the project, its experience and competencies
the time period within which a product must be released to the market
budget allocated for development and testing
need for scaling
Each development method has strengths and weaknesses, opportunities and limitations.
Cross-platform or native: what's the difference
Frameworks used in mobile application development are divided into two large groups: native or cross-platform.
For native, the code is written separately for each platform. Standard SDK (software development kit) libraries and platform-native programming languages are used: Java or Kotlin for Android, Objective-C or Swift for iOS
Cross-platform allows you to create one universal code that works on iOS, Android and other platforms. In addition to mobile development on Flutter, which we are talking about today, there are also React Native, Xamarin, PhoneGap, Titanium, Ionic
The second method is cheaper and faster because the developer writes the code only once. And with native development, the same work is done at least twice.
The native approach allows you to create more complex applications. A large number of goods and services, wide functionality, animation and interface logic familiar to the user of each platform.
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